The activities will be implemented around three main phases:
At first, the consortium conducts a training needs analysis and desktop research, in order to investigate skill gaps, numeracy level and risk of dropout among students (more than 500 students, teachers and school leaders have been consulted); then the training plan and the educational resources are developed, reviewed, translated in 5 languages (additional to English) and made available online as open educational resources. Finally, the third phase is dedicated to pilot testing, evaluating and fine-tuning the results in view of the final release.
Activity 1. The consortium conducts an analysis of the needs of target groups, in order to better understand the drivers, attitudes and gaps of students at drop-out risk in the concerned regions as for the themes of numeracy, digital literacy, coding, problem solving and computational thinking.
Activity 2. The training plan is developed, made available on the learning management system and delivered. Training contents include improving digital skills and numerical skills, acquiring basic computer programming competences, computational thinking and transversal skills.
Activity 3. Training for trainers: based on the concept of the Future Classroom Lab, expert teachers on innovative training methodology train 2 teachers per country in order to enable them to carry out pilot tests in their schools and become national "ambassadors".
Activity 4. Pilot testing. It takes place will suit at best learners' needs, by creating the proper learning environment for every student, where practical and amusing approaches engage and involve students on actively improving their numerical and digital knowledge.
Activity 5. Validation and fine-tuning: feedback and input for improvements is taken into account in the report of evaluation that will serve to generate the final versions
Activity 6. Policy recommendations. European Schoolnet, the network of 34 European Ministries of Education, will lead the drafting of policy recommendations for an effective promotion of students' digital education and innovative learning methods for the prevention of ESL, by gathering the voice of European students.
Students from schools across Europe and beyond are invited to participate in the International Scratch Jam Competition between 1 to 23 November, and work in teams to create their own projects using Scratch. All the teams are invited to create a project that evolves around two main categories: creativity and problem solving.
Learn more here.